Entity - Identity in Informatics

Fri, 06/21/2024 - 10:16 -- pottol
Application of the Heisenberg Principle to computer science
Any entity (object properly inserted in a dynamic environment) can never be described in its totality. But only through its own subsets: identities.
That is, any attempt at description (eminently static model) of an entity provides an identity (set of attributes).
This can be more or less complete and extensive but it never manages to illustrate the whole entity. Precisely because it is static and not dynamic.
The (combinatorial?) models correlate identities, trying to also provide an illustration of the dynamic mechanisms between them. But the moment the "mechanism" is conceived, it becomes a static essence and loses the dynamic characteristics of the entity.
 
"It is impossible to see a quantum entity for the simple reason that it does not have a single identity."
 
Application of the Theory of Special Relativity to computer science
The creation of an "all-encompassing" identity is not calculable.
That is, it is not possible to dramatically expand the number of attributes that describe it.
 
In fact, as I increase the attributes, the mass of the identity increases and it is more difficult to move it.
 
"A movement becomes an object, an attribute becomes a body."
 
--? Relation to the entropy of information (Claude Shannon)
 
Galileo and Special Relativity
"No observer, however he moves, enjoys privileges guaranteed by his own point of view."